From 98bc80608f4252fb36bd6d0865341f98b036640b Mon Sep 17 00:00:00 2001 From: kdx Date: Mon, 27 Mar 2023 07:41:06 +0200 Subject: init width and height --- src/entity.c | 4 ++-- src/entity.h | 2 +- src/entityimpl.h | 16 +++++++++------- src/entitytag.h | 2 +- src/game.c | 3 ++- 5 files changed, 15 insertions(+), 12 deletions(-) diff --git a/src/entity.c b/src/entity.c index 75ad7ec..89769fd 100644 --- a/src/entity.c +++ b/src/entity.c @@ -93,8 +93,8 @@ entity_move(Entity *this, [[maybe_unused]] struct Game *g) } Entity * -entity_init(Entity *this, unsigned int type, int x, int y) +entity_init(Entity *this, unsigned int type, int x, int y, int w, int h) { - entitytags[type - 1].init(this, x, y); + entitytags[type - 1].init(this, x, y, w, h); return this; } diff --git a/src/entity.h b/src/entity.h index 01230d5..c444be8 100644 --- a/src/entity.h +++ b/src/entity.h @@ -22,4 +22,4 @@ bool entity_collide(Entity *this, int ox, int oy); bool entity_meet(Entity *this, Entity *other); Entity *entity_place_meeting(Entity *this, struct Game *g, unsigned int type); void entity_move(Entity *this, struct Game *g); -Entity *entity_init(Entity *this, unsigned int type, int x, int y); +Entity *entity_init(Entity *this, unsigned int type, int x, int y, int w, int h); diff --git a/src/entityimpl.h b/src/entityimpl.h index bd88df4..5ed9dfa 100644 --- a/src/entityimpl.h +++ b/src/entityimpl.h @@ -5,25 +5,27 @@ #include "entitytag.h" #include -//[[maybe_unused]] static void *_draw; -//[[maybe_unused]] static void *_update; +[[maybe_unused]] static void *_draw; +[[maybe_unused]] static void *_update; #define IMPL(X) static void X(Entity *this, Game *g); \ +__attribute__((constructor)) static void init_##X() { _##X = X; } \ static void X([[maybe_unused]] Entity *this, [[maybe_unused]] Game *g) -/*__attribute__((constructor)) static void init_##X() { _##X = X; } \ */ -#define IMPL_INIT(X) static void init(Entity *this, int x, int y); \ +#define IMPL_INIT(X) static void init(Entity *, int, int, int, int); \ __attribute__((constructor)) static void init_tag() { \ entitytags[num_entitytags].init = init; \ entitytags[num_entitytags++].name = #X; \ } \ static void _init(Entity *this); \ -static void init(Entity *this, int x, int y) { \ +static void init(Entity *this, int x, int y, int w, int h) { \ memset(this, 0, sizeof(*this)); \ - this->update = update; \ - this->draw = draw; \ + this->update = _update; \ + this->draw = _draw; \ this->pos[0] = x; \ this->pos[1] = y; \ + this->width = w; \ + this->height = h; \ this->type = entity_type(#X); \ _init(this); \ } \ diff --git a/src/entitytag.h b/src/entitytag.h index 154023c..0578089 100644 --- a/src/entitytag.h +++ b/src/entitytag.h @@ -3,7 +3,7 @@ typedef struct { const char *name; - void (*init)(Entity *this, int x, int y); + void (*init)(Entity *this, int x, int y, int w, int h); } EntityTag; extern unsigned int num_entitytags; diff --git a/src/game.c b/src/game.c index 4cd9728..fb7994a 100644 --- a/src/game.c +++ b/src/game.c @@ -58,7 +58,8 @@ game_restart_scene(Game *this) continue; const __auto_type x = object->x + object->width / 2; const __auto_type y = object->y + object->height / 2; - entity_init(game_create_entity(this), type, x, y); + entity_init(game_create_entity(this), type, x, y, + object->width, object->height); } } -- cgit v1.2.3