#include "TZR.h" #include "entity.h" #include "entityimpl.h" IMPL_INIT(grid, 0) { this->pos[0] -= this->width / 2 + 1; this->pos[1] -= this->height / 2 + 1; } IMPL(draw) { if (TZR_GetTick() % 2) return; TZR_DrawSetColor(1, 1, 1, 1); for (int i = 0; i < this->height; i += TSIZE) TZR_DrawLine(this->pos[0], this->pos[1] + i, this->pos[0] + this->width, this->pos[1] + i); for (int i = 0; i <= this->width; i += TSIZE) TZR_DrawLine(this->pos[0] + i, this->pos[1], this->pos[0] + i, this->pos[1] + this->height); }