[gd_scene load_steps=7 format=3 uid="uid://b1i7oqv2tpjd"] [ext_resource type="Script" path="res://fireball.gd" id="1_in5g7"] [ext_resource type="Shader" path="res://arrow.gdshader" id="2_3ixoq"] [ext_resource type="Texture2D" uid="uid://1n5ju36f5ly" path="res://fireball.png" id="3_4a7i4"] [ext_resource type="AudioStream" uid="uid://blwcopks2roru" path="res://fireballshot.wav" id="4_m4eqm"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_tt0m2"] shader = ExtResource("2_3ixoq") [sub_resource type="CircleShape2D" id="CircleShape2D_2nx33"] radius = 125.1 [node name="Fireball" type="Area2D"] scale = Vector2(0.2, 0.2) script = ExtResource("1_in5g7") [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_tt0m2") texture = ExtResource("3_4a7i4") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_2nx33") [node name="ShotSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("4_m4eqm") volume_db = 5.0