#include "entityimpl.h" #include "rotrect.h" IMPL_INIT(exit) { this->width = 12; this->height = 12; this->exit.dir = 1; } IMPL(draw) { LZY_DrawSetColor(BLACK); rotrect(this->pos[0], this->pos[1], this->width, this->height, 0.2 * this->exit.dir); }