# LZR Simple C/C++ game framework based on SDL2. LZR is used in [my own games](https://kdx.re/games) as a base. It should stay simple, flexible and easy to grasp at the core. ## dependencies LZR depends on [SDL2](https://libsdl.org), and has opt-out dependencies on [SDL2_gfx](https://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/), [SDL_image 2.0](https://github.com/libsdl-org/SDL_image), and cmixer. ## usage Drop lzr.c and lzr.h in a project, add flags for the dependencies (see this project's Makefile for sane defaults). Initialize LZR with `LZR_Init()`, quit and cleanup with `LZR_Quit()`. Header is self documented, see `lzr.h`. ## license LZR is under the MIT license, see [LICENSE](LICENSE) for details.