/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* player_erase.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: kdx void player_erase(t_sily *sily, double pos[2]) { int x; int y; x = round(pos[0]); y = round(pos[1]); map_draw_tile(sily, &sily->game->map, x, y); map_draw_tile(sily, &sily->game->map, x + TSIZE, y + TSIZE); map_draw_tile(sily, &sily->game->map, x + TSIZE, y); map_draw_tile(sily, &sily->game->map, x, y + TSIZE); }