/* gcc -std=c99 TZR.c main.c -lSDL2 -lSDL2_mixer */ #include "TZR.h" static int main_loop(void *udata); int main(int argc, char **argv) { (void)argc, (void)argv; /* Initialization. Arguments can be ommited. */ if (TZR_Init(.width=256, .height=256, .pixel_perfect=false)) return 1; /* Call TZR_Quit on exit. */ if (atexit(TZR_Quit)) { perror("atexit(TZR_Quit)"); return 1; } /* Load assets. */ const TZR_Uint id0 = TZR_LoadResourceTyped(TZR_RES_IMAGE, "res/res.bmp"); (void)TZR_LoadResourceTyped(TZR_RES_IMAGE, "res/res.bmp"); const TZR_Uint id1 = TZR_LoadResource("res/smile.bmp"); const TZR_Uint id2 = TZR_LoadResourceTyped(TZR_RES_SOUND, "res/clap.wav"); if (id0 != 1 || id1 != 2 || id2 != 3) return 1; /* Asset loading w/ #embed (C23 proposal). */ /* static const char res_bmp[] = * #embed "res.bmp" * ; * const TZR_Uint id0 = TZR_LoadResourceFromMemory(TZR_RES_IMAGE, * res_bmp, sizeof(res_bmp)); */ /* Print assets paths. */ printf("%s %s\n", TZR_GetResourcePath(id0), TZR_GetResourcePath(id1)); /* Main loop. */ return TZR_MainLoop(main_loop, NULL); } static int main_loop(void *udata) { (void)udata; static int x = 10; static int y = 10; const TZR_Uint id0 = TZR_LoadResource("res/res.bmp"); const TZR_Uint id1 = TZR_LoadResource("res/smile.bmp"); const TZR_Uint id2 = TZR_LoadResource("res/clap.wav"); x -= TZR_IsKeyDown(SDL_SCANCODE_LEFT); x += TZR_IsKeyDown(SDL_SCANCODE_RIGHT); y -= TZR_IsKeyDown(SDL_SCANCODE_UP); y += TZR_IsKeyDown(SDL_SCANCODE_DOWN); if (TZR_IsKeyPressed(SDL_SCANCODE_SPACE)) TZR_PlaySound(id2); TZR_SetViewportSize(256 + x, 256 + y); if (TZR_DrawBegin() || TZR_DrawSetColor(0.0f, 0.0f, 0.0f) || TZR_DrawClear() || TZR_DrawSetColor(1.0f, 1.0f, 1.0f, 0.2f) || TZR_DrawImage(id0, 128+x, 128+y, .sy=(float)x/10, .center=true) || TZR_DrawSetColor(.a=0.5f) || TZR_DrawImage(id1, y, x, .w=x*2) || TZR_DrawEnd()) return 1; return 0; }