#include "TZR_render.h" #include "TZR_globals.h" #include "sdl_error.h" #include int TZR_DrawBegin(void) { if (___tzr_config.hd_render) return 0; if (SDL_SetRenderTarget(___tzr_renderer, ___tzr_target) < 0) return sdl_error(-1); if (SDL_SetRenderDrawBlendMode(___tzr_renderer, SDL_BLENDMODE_BLEND)) return sdl_error(-1); return 0; }