#include "TZR_light.h" #include "TZR_globals.h" #include "sdl_error.h" #include int TZR_LightBegin(void) { if (!___tzr_config.light_system) { fprintf(stderr, "light system disabled\n"); return -1; } if (SDL_SetRenderDrawBlendMode(___tzr_renderer, SDL_BLENDMODE_ADD) < 0) return sdl_error(-1); if (SDL_SetRenderTarget(___tzr_renderer, ___tzr_target_light) < 0) return sdl_error(-1); return 0; }