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diff --git a/README.md b/README.md new file mode 100644 index 0000000..184242e --- /dev/null +++ b/README.md @@ -0,0 +1,38 @@ +# Disk Mayhem +Disk Mayhem is a fun two players platformer fighter, where the last slicer alive wins. +Quickly chaotic, each of the six arenas will put your skills to the test in a different way. +Jump, slash and throw saws to the win. And most importantly, have fun! + +To play the game quickly, you can clone this repository and run it with LÖVE: +```sh +$ git clone <this repo clone URL> disk-mayhem +$ love disk-mayhem +``` +Two gamepads is the recommanded way to play. +The jam build is also available at owo-team.itch.io + +# Who made this? +This game was made by KikooDX (~kikoodx) and Massena (~massenouille) for the Disc Room +game jam. It was integraly made in two weeks, and mistakes were made organisation wise. +We hope than making this project free and open source will be appreciated. + +# How? +For a framework we choosed LÖVE and amazing MIT libraries. +We used sfxr for audio, Aseprite for graphics and Tiled for level design. + +## Libraries used +- https://github.com/kikito/anim8 +- https://github.com/tesselode/baton +- https://github.com/rxi/classic/ +- https://github.com/Nikaoto/deep +- https://github.com/Ulydev/push +- https://github.com/Ulydev/shack +- https://github.com/themousery/vector.lua + +Big thank you to the LÖVE contributors and LÖVE libraries creators. + +# Assets used +http://mfs.jp.org/ font. + +# License +The code is licensed under MIT license, the rest is CC-BY-SA 4.0. See LICENSE for more details. |