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#include "Menu.hpp"
#include "lzr.h"
#include "cfg.hpp"
#include "input.h"
#include <stdlib.h>
Menu::Menu() : _was_down(false), _hovered(-1), _selected(1)
{
}
void Menu::update(const Cursor &cursor)
{
if (input_pressed(K_O)) {
_selected += 1;
_selected %= _entries;
}
if (cursor.x < 0 || cursor.x >= CFG_DWIDTH ||
cursor.y < _ybegin || cursor.y > _yend) {
_hovered = -1;
_was_down = cursor.down;
return;
}
int x = cursor.x / _wentry;
if (x > _entries)
x = _entries;
_hovered = x;
if (cursor.down && !_was_down)
_selected = _hovered;
_was_down = cursor.down;
}
void Menu::draw() const
{
LZR_DrawSetColor(0, 0, 0, 1);
LZR_DrawRectangle(true, 0, _ybegin, CFG_DWIDTH, _yend - _ybegin);
LZR_DrawSetColor(rand() & 1, rand() & 1, rand() & 1, rand() & 1);
if ((rand() & 31) == 0)
LZR_DrawRectangle(true, _selected * _wentry, _ybegin,
_wentry, _yend - _ybegin + 1);
if (_hovered > -1) {
LZR_DrawSetColor(rand() & 1, rand() & 1, rand() & 1, 1);
LZR_DrawRectangle(true, _hovered * _wentry, _ybegin,
_wentry, _yend - _ybegin + 1);
}
}
int Menu::get_selection() const
{
return _selected;
}
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