summaryrefslogtreecommitdiff
path: root/src/main.c
blob: d433ff142866b2ba561973eee1a996bea26ae806 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
#include <time.h>
#include "player.h"

static int _main_loop(void *udata);

static float
randf(void)
{
	return 10000. / (float)(rand() % 10000);
}

int
main([[maybe_unused]] int argc, [[maybe_unused]] char **argv)
{
	srand(time(nullptr));
	defer(wdeinit);
	config_init("res/world/aancyk.ini");
	defer(config_deinit);
	world_init("res/world/world.csv", "res/world/%d.csv");
	defer(world_deinit);
	assert(TZR_Init(.interlace=true,
	                .width=640,
	                .height=640,
	                .ratio=4/3.,
	                .basepath=argv[1],
	                .pixel_perfect=true,
	                .target_fps=60) == 0);
	defer(TZR_Quit);
	input_new_action("action");
	input_bind_action_mb("action", SDL_BUTTON_LEFT);
	input_bind_action_mb("action", SDL_BUTTON_RIGHT);
	input_bind_action_mb("action", SDL_BUTTON_MIDDLE);
	input_bind_action_sc("action", SDL_SCANCODE_SPACE);
	input_bind_action_sc("action", SDL_SCANCODE_J);
	input_bind_action_cb("action", SDL_CONTROLLER_BUTTON_A);
	input_bind_action_cb("action", SDL_CONTROLLER_BUTTON_B);
	input_bind_action_cb("action", SDL_CONTROLLER_BUTTON_X);
	input_bind_action_cb("action", SDL_CONTROLLER_BUTTON_Y);
	TZR_MainLoop(_main_loop, nullptr);
	return 0;
}

static int
_main_loop([[maybe_unused]] void *udata)
{
	player_update();

	assert(TZR_DrawBegin() == 0);
	if (rand() % 1 == 0) {
		int r; do r = rand(); while ((r & 7) == 0);
		TZR_DrawSetColor(r & 1, (r & 2) != 0, (r & 4) != 0);
		TZR_DrawClear();
		TZR_PlaySound(TZR_RES("res/rain.wav"));

		TZR_DrawSetColor(0, 0, 0);

		if (rand() % 128) {
			TZR_DrawImage(TZR_RES("res/title.bmp"),
				      ___tzr_config.width / 2 + 255 - rand() % 512,
				      ___tzr_config.height / 2 + 255 - rand() % 512,
				      .center=true,
				      .sx=randf() * 2,
				      .sy=randf() * 2,
				      .r=randf(),
				      .flip_x=(rand()%3)==0,
				      .flip_y=(rand()%3)==0);
		} else {
			TZR_DrawImage(TZR_RES("res/death.bmp"),
				      ___tzr_config.width / 2,
				      ___tzr_config.height / 2,
				      .center=true,
				      .sx=1.0+randf()*.1,
				      .sy=1.0+randf()*.1);
		}
		world_draw();
		player_draw();
	} else {
		TZR_DrawSetColor(0, 0, 0);
		TZR_DrawClear();
	}

	assert(TZR_DrawEnd() == 0);
	return 0;
}