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path: root/vendors/input.c
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#include "input.h"

#ifndef foreach
#define foreach(E, L) for (__auto_type E = (L); E != NULL; E = E->next)
#endif
#ifndef plog
#define plog(...) \
	printf("\x1b[94mLOG %s:%s:%d\x1b[0m \t", \
	       __FILE_NAME__, __FUNCTION__, __LINE__), \
	printf(__VA_ARGS__), putchar('\n')
#endif
#ifndef panic
#define panic(...) plog(__VA_ARGS__), exit(EXIT_FAILURE)
#endif

static InputAction _actions = {0};
static InputAxis _axis = {0};

void
input_deinit(void)
{
	InputAction *action = _actions.next;
	while (action != NULL) {
		InputBind *bind = action->binds.next;
		while (bind != NULL) {
			const __auto_type next = bind->next;
			free(bind);
			bind = next;
		}
		const __auto_type next = action->next;
		free(action);
		action = next;
	}
	InputAxis *axis = _axis.next;
	while (axis != NULL) {
		InputPair *pair = axis->pairs.next;
		while (pair != NULL) {
			const __auto_type next = pair->next;
			free(pair);
			pair = next;
		}
		const __auto_type next = axis->next;
		free(axis);
		axis = next;
	}
}

void
input_new_action(const char *tag)
{
	InputAction *action = malloc(sizeof(InputAction));
	if (action == NULL)
		panic("malloc failed");
	memset(action, 0, sizeof(*action));

	strncpy(action->tag, tag, INPUT_TAG_LEN - 1);
	action->next = _actions.next;
	_actions.next = action;
}

void
input_new_axis(const char *tag)
{
	InputAxis *axis = malloc(sizeof(InputAxis));
	if (axis == NULL)
		panic("malloc failed");
	memset(axis, 0, sizeof(*axis));

	strncpy(axis->tag, tag, INPUT_TAG_LEN - 1);
	axis->next = _axis.next;
	_axis.next = axis;
}

InputAction *
_input_get_action(const char *tag)
{
	foreach (e, _actions.next)
		if (strcmp(e->tag, tag) == 0)
			return e;
	plog("action '%s' not found", tag);
	return NULL;
}

InputBind *
_input_new_bind(const char *tag, InputBindType ibt)
{
	InputAction *action = _input_get_action(tag);
	if (action == NULL) {
		plog("_input_get_action failed");
		return NULL;
	}

	InputBind *bind = malloc(sizeof(InputBind));
	if (bind == NULL)
		panic("walloc failed");
	memset(bind, 0, sizeof(*bind));

	bind->type = ibt;
	bind->next = action->binds.next;
	action->binds.next = bind;
	return bind;
}

void
input_bind_action_sc(const char *tag, SDL_Scancode sc)
{
	InputBind *bind = _input_new_bind(tag, IBT_SCANCODE);
	if (bind == NULL)
		panic("_input_new_bind failed");
	bind->sc = sc;
}

void
input_bind_action_cb(const char *tag, uint8_t cb)
{
	InputBind *bind = _input_new_bind(tag, IBT_CONBUTTON);
	if (bind == NULL)
		panic("_input_new_bind failed");
	bind->cb = cb;
}

void
input_bind_action_mb(const char *tag, uint8_t mb)
{
	InputBind *bind = _input_new_bind(tag, IBT_MOUSEBUTTON);
	if (bind == NULL)
		panic("_input_new_bind failed");
	bind->mb = mb;
}

bool
input_down(const char *tag)
{
	InputAction *action = _input_get_action(tag);
	if (action == NULL)
		panic("_input_get_action failed");

	foreach (e, action->binds.next) switch (e->type) {
	case IBT_SCANCODE: if (TZR_IsKeyDown(e->sc)) return true; break;
	case IBT_CONBUTTON: if (TZR_JoystickDown(e->cb)) return true; break;
	case IBT_MOUSEBUTTON: if (TZR_MouseDown(e->mb)) return true; break;
	default: __builtin_unreachable();
	}
	return false;
}

bool
input_up(const char *tag)
{
	InputAction *action = _input_get_action(tag);
	if (action == NULL)
		panic("_input_get_action failed");

	foreach (e, action->binds.next) switch (e->type) {
	case IBT_SCANCODE: if (TZR_IsKeyDown(e->sc)) return false; break;
	case IBT_CONBUTTON: if (TZR_JoystickDown(e->cb)) return false; break;
	case IBT_MOUSEBUTTON: if (TZR_MouseDown(e->mb)) return false; break;
	default: __builtin_unreachable();
	}
	return true;
}

bool
input_pressed(const char *tag)
{
	InputAction *action = _input_get_action(tag);
	if (action == NULL)
		panic("_input_get_action failed");

	foreach (e, action->binds.next) switch (e->type) {
	case IBT_SCANCODE: if (TZR_IsKeyPressed(e->sc)) return true; break;
	case IBT_CONBUTTON: if (TZR_JoystickPressed(e->cb)) return true; break;
	case IBT_MOUSEBUTTON: if (TZR_MousePressed(e->mb)) return true; break;
	default: __builtin_unreachable();
	}
	return false;
}

bool
input_released(const char *tag)
{
	InputAction *action = _input_get_action(tag);
	if (action == NULL)
		panic("_input_get_action failed");

	foreach (e, action->binds.next) switch (e->type) {
	case IBT_SCANCODE: if (TZR_IsKeyReleased(e->sc)) return true; break;
	case IBT_CONBUTTON: if (TZR_JoystickReleased(e->cb)) return true; break;
	case IBT_MOUSEBUTTON: if (TZR_MouseReleased(e->mb)) return true; break;
	default: __builtin_unreachable();
	}
	return false;
}

InputAxis *
_input_get_axis(const char *tag)
{
	foreach (e, _axis.next)
		if (strcmp(e->tag, tag) == 0)
			return e;
	plog("axis '%s' not found", tag);
	return NULL;
}

InputPair *
_input_new_pair(const char *tag, InputPairType ipt)
{
	InputAxis *axis = _input_get_axis(tag);
	if (axis == NULL) {
		plog("_input_get_axis failed");
		return NULL;
	}

	InputPair *pair = malloc(sizeof(InputPair));
	if (pair == NULL)
		panic("malloc failed");
	memset(pair, 0, sizeof(*pair));

	pair->type = ipt;
	pair->next = axis->pairs.next;
	axis->pairs.next = pair;
	return pair;
}

void
input_bind_axis_gc(const char *tag, SDL_GameControllerAxis ax)
{
	InputPair *pair = _input_new_pair(tag, IPT_STICK);
	if (pair == NULL)
		panic("_input_new_pair failed");

	switch (ax) {
	case SDL_CONTROLLER_AXIS_LEFTX:
		pair->stick = TZR_JoystickLeftX;
		break;
	case SDL_CONTROLLER_AXIS_LEFTY:
		pair->stick = TZR_JoystickLeftY;
		break;
	case SDL_CONTROLLER_AXIS_RIGHTX:
		pair->stick = TZR_JoystickRightX;
		break;
	case SDL_CONTROLLER_AXIS_RIGHTY:
		pair->stick = TZR_JoystickRightY;
		break;
	default:
		panic("unknown axis '%d'", ax);
	}
}

void
input_bind_axis_act(const char *tag, const char *a0, const char *a1)
{
	InputPair *pair = _input_new_pair(tag, IPT_ACTION);
	if (pair == NULL)
		panic("_input_new_pair failed");

	strncpy(pair->left, a0, INPUT_TAG_LEN - 1);
	strncpy(pair->right, a1, INPUT_TAG_LEN - 1);
}

int
input_axis(const char *tag)
{
	InputAxis *axis = _input_get_axis(tag);
	if (axis == NULL)
		panic("_input_get_axis failed");

	foreach (e, axis->pairs.next) switch (e->type) {
	case IPT_ACTION: {
		const __auto_type diff = input_down(e->right) - input_down(e->left);
		if (diff)
			return diff;
		break;
	}
	case IPT_STICK: {
		const __auto_type diff = e->stick();
		if (diff)
			return (diff > 0) - (diff < 0);
		break;
	}
	default: __builtin_unreachable();
	}
	return 0;
}

float
input_axisf(const char *tag)
{
	InputAxis *axis = _input_get_axis(tag);
	if (axis == NULL)
		panic("_input_get_axis failed");

	foreach (e, axis->pairs.next) switch (e->type) {
	case IPT_ACTION: {
		const __auto_type diff = input_down(e->right) - input_down(e->left);
		if (diff)
			return diff;
		break;
	}
	case IPT_STICK: {
		const __auto_type diff = e->stick();
		if (diff)
			return diff;
		break;
	}
	default: __builtin_unreachable();
	}
	return 0;
}