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#include "commands.h"
#include "lzr.h"
#include "cfg.h"
#include <SDL2/SDL_log.h>

int mouse_x, mouse_y, hovered = -1, editing = -1;

static const unsigned int commands[COM_LEN] = {
	COM_RIGHT,
	COM_RIGHT,
	COM_UP,
	COM_DOWN,
	COM_LEFT,
	COM_LEFT,
	COM_DOWN,
	COM_UP
};

void commands_update(void)
{
	LZR_MousePosition(&mouse_x, &mouse_y);
	hovered = -1;
	if (mouse_x > CFG_TSIZE / 2 && mouse_x <= CFG_TSIZE * 2.5) {
		int y = (mouse_y - CFG_TSIZE / 2) / (int)(CFG_TSIZE * 1.5);
		if (y < 0 || y >= COM_LEN)
			return;
		hovered = y;
		if (LZR_BUTTON(MOUSE_L))
			editing = commands[y];
	}
}

void commands_draw(void)
{
	for (int i = 0; i < COM_LEN; i++) {
		const int dx = CFG_TSIZE / 2;
		const int dy = CFG_TSIZE / 2 + i * (int)(CFG_TSIZE * 1.5);
		const int cmd = commands[i];
		const int blink = hovered != i || (LZR_GetTick() & 1);
		if (cmd == editing)
			LZR_DrawSetColor(rand() & 1, rand() & 1, rand() & 1, 1);
		else
			LZR_DrawSetColor(blink, blink, blink, 1);
		LZR_DrawImage(cmd, dx, dy);
	}
}