blob: 9078635e544ca2db5af1b2aed6eece667716ba88 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
extends Node
const WIDTH = 2048
const HEIGHT = 2048
const LIMITS = Vector2(WIDTH, HEIGHT)
const LIMITS_MIN = -LIMITS / 2
const LIMITS_MAX = LIMITS / 2
var FUN = false
@onready var _primogem: PackedScene = load("res://coin.tscn")
func _ready() -> void:
randomize()
func spawn_primogem(pos: Vector2) -> void:
var e: Area2D = _primogem.instantiate()
e.position = Vector2(pos.x, pos.y)
get_node("../Game/Coins").add_child(e)
|