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Diffstat (limited to 'src/entityimpl.h')
-rw-r--r--src/entityimpl.h24
1 files changed, 14 insertions, 10 deletions
diff --git a/src/entityimpl.h b/src/entityimpl.h
index 3d62172..1fd65ba 100644
--- a/src/entityimpl.h
+++ b/src/entityimpl.h
@@ -5,22 +5,26 @@
#include "entitytag.h"
#include <string.h>
-#define IMPL(X) static void \
-X([[maybe_unused]] Entity *this, [[maybe_unused]] Game *g)
+[[maybe_unused]] static void *_draw;
+[[maybe_unused]] static void *_update;
-#define IMPL_INIT(X) static Entity *init(Entity *this, int x, int y); \
+#define IMPL(X) static void X(Entity *this, Game *g); \
+__attribute__((constructor)) static void init_##X() { _##X = X; } \
+static void X([[maybe_unused]] Entity *this, [[maybe_unused]] Game *g)
+
+#define IMPL_INIT(X) static void init(Entity *this, int x, int y); \
__attribute__((constructor)) static void init_tag() { \
entitytags[num_entitytags].init = init; \
entitytags[num_entitytags++].name = #X; \
} \
-static Entity * \
-init(Entity *this, int x, int y) { do { \
+static void _init(Entity *this); \
+static void init(Entity *this, int x, int y) { \
memset(this, 0, sizeof(*this)); \
- this->update = update; \
- this->draw = draw; \
+ this->update = _update; \
+ this->draw = _draw; \
this->pos[0] = x; \
this->pos[1] = y; \
this->type = entity_type(#X); \
-} while(0);
-
-#define IMPL_END return this; }
+ _init(this); \
+} \
+static void _init([[maybe_unused]] Entity *this)