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LZR

Simple C/C++ game framework based on SDL2. LZR is used in my own games as a base. It should stay simple, flexible and easy to grasp at the core.

dependencies

LZR depends on SDL2, and has opt-out dependencies on SDL2_gfx, SDL_image 2.0, and cmixer.

usage

Drop lzr.c and lzr.h in a project, add flags for the dependencies (see this project's Makefile for sane defaults).

Initialize LZR with LZR_Init(), quit and cleanup with LZR_Quit(). Header is self documented, see lzr.h.

license

LZR is under the MIT license, see LICENSE for details.