LZR
Simple C/C++ game framework based on SDL2. LZR is used in my own games as a base. It should stay simple, flexible and easy to grasp at the core.
dependencies
LZR depends on SDL2, and has opt-out dependencies on SDL2_gfx, SDL_image 2.0, and cmixer.
usage
Drop lzr.c and lzr.h in a project, add flags for the dependencies (see this project's Makefile for sane defaults).
Initialize LZR with LZR_Init()
, quit and cleanup with LZR_Quit()
.
Header is self documented, see lzr.h
.
license
LZR is under the MIT license, see LICENSE for details.