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path: root/src/netcode.c
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#include "netcode.h"
#include "log.h"
#include <SDL2/SDL_net.h>
#include <unistd.h>

static TCPsocket _sock_host = NULL;
static TCPsocket _sock_other = NULL;

int
netcode_init_host(uint16_t port)
{
	IPaddress ip;
	if (SDLNet_ResolveHost(&ip, NULL, port) < 0) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}

	_sock_host = SDLNet_TCP_Open(&ip);
	if (_sock_host == NULL) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}

	log_info("waiting for client");
	for (;;) {
		_sock_other = SDLNet_TCP_Accept(_sock_host);
		if (_sock_other != NULL)
			break;
		sleep(0);
	}

	log_info("syncing");
	char buf[3];
	if (netcode_recv(buf, 3)) {
		log_error("netcode_recv failed");
		netcode_deinit();
		return -1;
	}
	log_trace("received '%s'", buf);

	return 0;
}

int
netcode_init_client(const char *host, uint16_t port)
{
	IPaddress ip;
	if (SDLNet_ResolveHost(&ip, host, port)) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}

	_sock_other = SDLNet_TCP_Open(&ip);
	if (_sock_other == NULL) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}

	log_info("syncing");
	if (netcode_send("yo", 3)) {
		log_error("netcode_send failed");
		netcode_deinit();
		return -1;
	}

	return 0;
}

void
netcode_deinit(void)
{
	if (_sock_other != NULL) {
		SDLNet_TCP_Close(_sock_other);
		_sock_other = NULL;
	}

	if (_sock_host != NULL) {
		SDLNet_TCP_Close(_sock_host);
		_sock_host = NULL;
	}
}

int
netcode_host(void)
{
	return (_sock_host != NULL);
}

int
netcode_send(void *data, int size)
{
	if (SDLNet_TCP_Send(_sock_other, data, size) != size) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}
	return 0;
}

int
netcode_recv(void *data, int size)
{
	if (SDLNet_TCP_Recv(_sock_other, data, size) != size) {
		log_error("%s", SDLNet_GetError());
		return -1;
	}
	return 0;
}

int
netcode_ping(void)
{
	char a = 0;
	if (_sock_host != NULL)
		return netcode_recv(&a, 1);
	return netcode_send(&a, 1);
}