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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: kdx <kdx @student.42angouleme.fr +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/07 01:51:52 by kdx #+# #+# */
/* Updated: 2022/10/14 14:45:59 by kdx ### ########.fr */
/* */
/* ************************************************************************** */
#include "badeline.h"
#include "libft/libft.h"
#include "game.h"
#include "sily.h"
#include "sprite.h"
#include "player.h"
#include <stdlib.h>
static void update(t_sily *sily)
{
sily_input_update(sily);
player_update(sily, &sily->game->player);
badeline_update(&sily->game->badeline);
if (sily->game->victory)
{
ft_putendl_fd("Victory!", 1);
game_destroy(sily->game);
exit(0);
}
}
static void draw(t_sily *sily)
{
game_draw(sily->game);
}
int main(int argc, char **argv)
{
t_game *game;
if (argc != 2)
return (ft_printf("Error\nusage: so_long <map.ber>\n"));
game = game_new(argv[1]);
if (game == NULL)
return (1);
game->redraw = 1;
sily_loop(game->sily, update, draw);
return (0);
}
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