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#pragma once

typedef struct {
	double              duration;
	double              tileid;
} Tiled2cFrame;

typedef struct {
	unsigned int        id;
	const char          *type;
	double              probability;
	const int           numframes;
	const Tiled2cFrame  *frames;
} Tiled2cTile;

typedef struct {
	const char          *name;
	const char          *path;
	unsigned int        imagewidth;
	unsigned int        imageheight;
	unsigned int        tilewidth;
	unsigned int        tileheight;
	unsigned int        margin;
	unsigned int        columns;
	unsigned int        tilecount;
	unsigned int        numtiles;
	const Tiled2cTile   *tiles;
} Tiled2cSet;

typedef struct {
	const char          *name;
	double              opacity;
	unsigned int        visible;
	double              parallaxx;
	double              parallaxy;
	const unsigned int  *data;
} Tiled2cLayer;

typedef struct {
	const char          *name;
	const char          *type;
	unsigned int        id;
	double              x;
	double              y;
	double              width;
	double              height;
	double              rotation;
	unsigned int        visible;
} Tiled2cObject;

typedef struct {
	const char          *path;
	unsigned int        width;
	unsigned int        height;
	unsigned int        tilewidth;
	unsigned int        tileheight;
	unsigned int        numlayers;
	const Tiled2cLayer  *layers;
	const Tiled2cObject *objects;
	unsigned int        numobjects;
} Tiled2cMap;