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path: root/sources/TZR_Init.c
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* gl mipmapskdx2024-02-14
* misc: remove unnecessary SDL_ttf includeskdx2024-01-03
* resizable viewportkdx2023-12-16
* configurable TZR_Logkdx2023-12-05
* drop SDL2_ttf supportkdx2023-12-04
* interlace effectkdx2023-11-29
* ratio settingkdx2023-11-27
* load font (fixed ptsize)kdx2023-10-27
* TZR_Quit on chdir failurekdx2023-10-27
* minimal soloud integrationkdx2023-08-30
* allow to set custom basepathkdx2023-08-15
* reusable reserve module & joystick beginskdx2023-07-10
* so title did nothing?kdx2023-05-12
* drop sdl image dependencykdx2023-05-11
* linear scaling configkdx2023-05-11
* depreciate light systemkdx2023-05-11
* game scalekdx2023-04-26
* rework for web buildkdx2023-04-26
* optional flackdx2023-04-26
* additive lightskdx2023-04-07
* light render bufferkdx2023-04-07
* optional png supportkdx2023-04-07
* load, destroy and play soundkdx2023-03-31
* audiokdx2023-03-31
* spawn mouse at the center of the screenkdx2023-03-28
* show/hide cursorkdx2023-03-28
* formatting tweakkdx2023-03-26
* draw blendmodekdx2023-03-07
* use sdl2_image for texture loadingkdx2023-02-25
* cute upscaling you got herekdx2023-02-22
* trying positionnal argumentskdx2023-02-21
* get command from envkdx2023-02-14
* fps targetkdx2023-02-14
* configkdx2023-02-14
* basic eventskdx2023-02-13
* render targetkdx2023-02-13
* chdir to basepathkdx2023-02-13
* create/destroy window and rendererkdx2023-02-13
* load resource from memorykdx2023-02-13
* organizationkdx2023-02-13