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/* gcc TZR.c main.c -lSDL2 */

#include "TZR.h"

int main(int argc, char **argv)
{
	(void)argc, (void)argv;

	/* Initialization. Arguments can be ommited. */
	if (TZR_Init(.width=256, .height=256, .pixel_perfect=false))
		return 1;

	/* Load assets. */
	const TZR_Uint id0 = TZR_LoadResourceTyped(TZR_RES_IMAGE, "res.bmp");
	const TZR_Uint id1 = TZR_LoadResourceTyped(TZR_RES_RAW, "main.c");
	TZR_LoadResourceTyped(TZR_RES_IMAGE, "res.bmp");
	TZR_LoadResourceTyped(TZR_RES_RAW, "main.c");
	const TZR_Uint id2 = TZR_LoadResource("smile.bmp");
	if (id0 != 1 || id1 != 2 || id2 != 3)
		return TZR_Quit(), 1;

	/* Asset loading w/ #embed (C23 proposal). */
	/* static const char res_bmp[] =
	 *     #embed "res.bmp"
	 * ;
	 * const TZR_Uint id0 = TZR_LoadResourceFromMemory(TZR_RES_IMAGE,
	 *     res_bmp, sizeof(res_bmp)); */

	/* Print assets paths. */
	printf("%s %s\n", TZR_GetResourcePath(id0), TZR_GetResourcePath(id1));

	/* Main loop. */
	int x = 10;
	int y = 10;
	while (!TZR_ShouldQuit()) {
		TZR_CycleEvents();
		x -= TZR_IsKeyDown(SDL_SCANCODE_LEFT);
		x += TZR_IsKeyDown(SDL_SCANCODE_RIGHT);
		y -= TZR_IsKeyDown(SDL_SCANCODE_UP);
		y += TZR_IsKeyDown(SDL_SCANCODE_DOWN);
		TZR_DrawBegin();
		TZR_DrawSetColor(0.0f, 0.0f, 0.0f);
		TZR_DrawClear();
		TZR_DrawSetColor(1.0f, 1.0f, 1.0f, 0.2f);
		TZR_DrawImage(id0, 128+x, 128+y, .sy=(float)x/10, .center=true);
		TZR_DrawSetColor(.a=0.5f);
		TZR_DrawImage(id2, y, x, .w=x*2);
		TZR_DrawEnd();
	}
	return TZR_Quit(), 0;
}