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/* gcc -std=c99 TZR.c main.c -lSDL2 -lSDL2_mixer */
#include "TZR.h"
static int main_loop(void *udata);
int
main(int argc, char **argv)
{
(void)argc, (void)argv;
/* Initialization. Arguments can be ommited. */
if (TZR_Init(.width=256, .height=256, .pixel_perfect=false))
return 1;
/* Call TZR_Quit on exit. */
if (atexit(TZR_Quit)) {
perror("atexit(TZR_Quit)");
return 1;
}
/* Load assets. */
const TZR_Uint id0 = TZR_LoadResourceTyped(TZR_RES_IMAGE, "res/res.bmp");
(void)TZR_LoadResourceTyped(TZR_RES_IMAGE, "res/res.bmp");
const TZR_Uint id1 = TZR_LoadResource("res/smile.bmp");
const TZR_Uint id2 = TZR_LoadResourceTyped(TZR_RES_SOUND, "res/clap.wav");
if (id0 != 1 || id1 != 2 || id2 != 3)
return 1;
/* Asset loading w/ #embed (C23 proposal). */
/* static const char res_bmp[] =
* #embed "res.bmp"
* ;
* const TZR_Uint id0 = TZR_LoadResourceFromMemory(TZR_RES_IMAGE,
* res_bmp, sizeof(res_bmp)); */
/* Print assets paths. */
printf("%s %s\n", TZR_GetResourcePath(id0), TZR_GetResourcePath(id1));
/* Main loop. */
return TZR_MainLoop(main_loop, NULL);
}
static int
main_loop(void *udata)
{
(void)udata;
static int x = 10;
static int y = 10;
const TZR_Uint id0 = TZR_LoadResource("res/res.bmp");
const TZR_Uint id1 = TZR_LoadResource("res/smile.bmp");
const TZR_Uint id2 = TZR_LoadResource("res/clap.wav");
x -= TZR_IsKeyDown(SDL_SCANCODE_LEFT);
x += TZR_IsKeyDown(SDL_SCANCODE_RIGHT);
y -= TZR_IsKeyDown(SDL_SCANCODE_UP);
y += TZR_IsKeyDown(SDL_SCANCODE_DOWN);
if (TZR_IsKeyPressed(SDL_SCANCODE_SPACE))
TZR_PlaySound(id2);
if (TZR_DrawBegin()
|| TZR_DrawSetColor(0.0f, 0.0f, 0.0f)
|| TZR_DrawClear()
|| TZR_DrawSetColor(1.0f, 1.0f, 1.0f, 0.2f)
|| TZR_DrawImage(id0, 128+x, 128+y, .sy=(float)x/10, .center=true)
|| TZR_DrawSetColor(.a=0.5f)
|| TZR_DrawImage(id1, y, x, .w=x*2)
|| TZR_DrawEnd())
return 1;
return 0;
}
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