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#include "TZR_globals.h"
#include "TZR_render.h"
void
TZR_GetMousePosition(int *x, int *y)
{
if (x != NULL)
*x = ___tzr_mouse_x;
if (y != NULL)
*y = ___tzr_mouse_y;
TZR_ScreenTransform(x, y);
}
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