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#include "TZR_resource.h"
#include "TZR_globals.h"
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_rwops.h>
#include <stdio.h>
#include <stdlib.h>
static int reserve_ressources(size_t size)
{
if (size <= ___tzr_resources_capacity)
return 0;
size_t target = 16;
while (target < size * sizeof(TZR_Resource))
target *= 2;
TZR_Resource *new_resources;
if (___tzr_resources == NULL)
new_resources = malloc(target);
else
new_resources = realloc(___tzr_resources, target);
if (new_resources == NULL) {
perror("TZR_LoadResourceFromMemory:reserve_ressources");
return 1;
}
___tzr_resources = new_resources;
return 0;
}
TZR_Uint TZR_LoadResourceFromMemory(TZR_ResourceType type, const void *data, int size)
{
if (reserve_ressources(___tzr_resources_size + 1)) {
fprintf(stderr, "failed to reserve for new ressource\n");
return 0;
}
TZR_Resource *const res = &___tzr_resources[___tzr_resources_size];
res->type = type;
res->path = NULL;
if (TZR_DirectResourceLoad(res, data, size))
return 0;
___tzr_resources_size += 1;
return ___tzr_resources_size;
}
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