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#include <SDL2/SDL.h>
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_video.h>
#include <SDL2/SDL_image.h>
#include "microui.h"
#include "ui.h"
#include "font.h"
#include "text_size.h"
#include "render.h"
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
mu_Context *mu_ctx = NULL;
static int init(void);
static void deinit(void);
int main(int argc, char **argv)
{
if (init()) {
deinit();
return 1;
}
for (;;) {
SDL_Event e;
while (SDL_PollEvent(&e)) switch (e.type) {
case SDL_QUIT:
return 0;
default:
break;
}
mu_begin(mu_ctx);
if (mu_begin_window(mu_ctx, "lol", mu_rect(0, 0, 256, 256))) {
mu_button(mu_ctx, "kekw");
mu_end_window(mu_ctx);
}
mu_end(mu_ctx);
r_draw_set_color(0, 0, 0, 1);
SDL_RenderClear(renderer);
ui_draw();
SDL_RenderPresent(renderer);
}
return 0;
}
static int init(void)
{
if (SDL_Init(SDL_INIT_VIDEO)) {
fprintf(stderr, "%s\n", SDL_GetError());
return 1;
}
if (IMG_Init(IMG_INIT_PNG) != IMG_INIT_PNG) {
fprintf(stderr, "%s\n", IMG_GetError());
return 1;
}
if (SDL_CreateWindowAndRenderer(640, 480, SDL_WINDOW_RESIZABLE,
&window, &renderer)) {
fprintf(stderr, "%s\n", SDL_GetError());
return 1;
}
if (font_init("res/font.png"))
return 1;
if ((mu_ctx = malloc(sizeof(mu_Context))) == NULL) {
perror("init");
return 1;
}
mu_init(mu_ctx);
mu_ctx->text_width = text_width;
mu_ctx->text_height = text_height;
if (atexit(deinit)) {
perror("init");
return 1;
}
return 0;
}
static void deinit(void)
{
if (mu_ctx != NULL) {
free(mu_ctx);
mu_ctx = NULL;
}
font_deinit();
if (renderer != NULL) {
SDL_DestroyRenderer(renderer);
renderer = NULL;
}
if (window != NULL) {
SDL_DestroyWindow(window);
window = NULL;
}
IMG_Quit();
SDL_Quit();
}
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