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-rw-r--r--src/Px.zig61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/Px.zig b/src/Px.zig
new file mode 100644
index 0000000..690dae9
--- /dev/null
+++ b/src/Px.zig
@@ -0,0 +1,61 @@
+const std = @import("std");
+const sdl = @import("sdl2");
+const Allocator = std.mem.Allocator;
+
+const Self = @This();
+pub const Color = u8;
+
+allocator: Allocator,
+renderer: sdl.Renderer,
+width: u32,
+height: u32,
+buffer: []Color,
+texture: sdl.Texture,
+
+pub fn init(allocator: Allocator, renderer: sdl.Renderer, width: u32, height: u32) !Self {
+ var self = Self{
+ .allocator = allocator,
+ .renderer = renderer,
+ .buffer = undefined,
+ .width = width,
+ .height = height,
+ .texture = undefined,
+ };
+
+ self.buffer = try allocator.alloc(Color, width * height);
+ errdefer allocator.free(self.buffer);
+
+ self.texture = try sdl.createTexture(
+ renderer,
+ sdl.PixelFormatEnum.rgba8888,
+ sdl.Texture.Access.streaming,
+ width,
+ height,
+ );
+ errdefer self.texture.destroy();
+
+ return self;
+}
+
+pub fn deinit(self: *Self) void {
+ self.texture.destroy();
+ self.allocator.free(self.buffer);
+}
+
+pub fn flip(self: *Self) void {
+ _ = self;
+ return;
+ //var pixeldata = try self.texture.lock(null);
+ //_ = pixeldata;
+
+ //var y: usize = 0;
+ //while (y < self.height) : (y += 1) {
+ // var x: usize = 0;
+ // while (x < self.width) : (x += 1) {
+ // }
+ //}
+}
+
+pub fn cls(self: *Self, c: Color) void {
+ @memset(self.buffer, c);
+}