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-rw-r--r--src/main.zig40
1 files changed, 24 insertions, 16 deletions
diff --git a/src/main.zig b/src/main.zig
index c8a3f67..88d56d3 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -1,24 +1,32 @@
const std = @import("std");
+const sdl = @import("sdl2");
+const Px = @import("Px.zig");
pub fn main() !void {
- // Prints to stderr (it's a shortcut based on `std.io.getStdErr()`)
- std.debug.print("All your {s} are belong to us.\n", .{"codebase"});
+ var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
+ defer arena.deinit();
- // stdout is for the actual output of your application, for example if you
- // are implementing gzip, then only the compressed bytes should be sent to
- // stdout, not any debugging messages.
- const stdout_file = std.io.getStdOut().writer();
- var bw = std.io.bufferedWriter(stdout_file);
- const stdout = bw.writer();
+ try sdl.init(.{
+ .video = true,
+ .events = true,
+ });
+ defer sdl.quit();
- try stdout.print("Run `zig build test` to run the tests.\n", .{});
+ var window = try sdl.createWindow(
+ "zig-px",
+ .{ .centered = {} },
+ .{ .centered = {} },
+ 640,
+ 480,
+ .{ .vis = .shown },
+ );
+ defer window.destroy();
- try bw.flush(); // don't forget to flush!
-}
+ var renderer = try sdl.createRenderer(window, null, .{ .accelerated = true });
+ defer renderer.destroy();
+
+ var px = try Px.init(arena.allocator(), renderer, 256, 256);
+ defer px.deinit();
-test "simple test" {
- var list = std.ArrayList(i32).init(std.testing.allocator);
- defer list.deinit(); // try commenting this out and see if zig detects the memory leak!
- try list.append(42);
- try std.testing.expectEqual(@as(i32, 42), list.pop());
+ px.cls(0);
}