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-rw-r--r--player_collect.c29
1 files changed, 29 insertions, 0 deletions
diff --git a/player_collect.c b/player_collect.c
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+++ b/player_collect.c
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+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* player_collect.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: kdx <kdx @student.42angouleme.fr +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2022/10/14 02:51:33 by kdx #+# #+# */
+/* Updated: 2022/10/14 14:37:15 by kdx ### ########.fr */
+/* */
+/* ************************************************************************** */
+
+#include "player.h"
+#include "map.h"
+#include "game.h"
+#include <math.h>
+
+void player_collect(t_game *game, t_player *player, t_map *map)
+{
+ int pos[2];
+
+ pos[0] = round(player->pos[0]) + 8;
+ pos[1] = round(player->pos[1]) + 8;
+ if (map_get(map, pos[0], pos[1]) == TILE_COLLECTIBLE)
+ {
+ map_set(map, pos[0], pos[1], TILE_NONE);
+ game->collectibles -= 1;
+ }
+}